Show your hand โ palm toward the camera, whole hand in frame.
Pinch (thumb + index) or make a fist to grab the ball.
Move your hand to aim โ the ball follows.
Flick up and open your hand to shoot. Flick speed sets power; a higher arc is more forgiving.
Sit about an arm's length from the camera in decent light. If tracking is jumpy, slow down โ the grab has hysteresis and won't drop the ball from jitter.
๐ Mouse & touch
Press on the ball to grab it.
Drag to aim, then flick upward and release to shoot.
๐ The shot
Scoring: +3 for a swish, +2 off the rim or glass. The ball has real drag and backspin โ the Magnus effect lifts a well-spun shot, and soft arcs die on the front iron. Aim assist (toggle in the menu) only trims forward distance, never your arc or aim.